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It's finally here... the finale to Let's Play 007 Nightfire...
It... feels weird. While there was a week or two where I didn't upload anything, it still feels like this series ended way too soon. Maybe, one day, I'll revisit this game with some bonus episodes.
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It's nice to know that when you get to Delta Sector, you're given a checkpoint. Today, we get all the way to fighting Kiko, but my own stupidity kills us.
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In today's episode, we try oh-so-hard to get through this level. Unfortunately, we die... like three times... It's a little tough, to say the least.
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We need to reach Delta Sector! Unfortunately, we must deal with a plethora of Bad-Guy Bullet-Sponges.
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Today, we final finish the wonderful trio of vehicle levels, and our reward is... BRONZE?! Actually... that sounds about right. Oh! We also begin our next not-actually-a-stealth-mission stealth mission.
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Nothing is more relaxing than taking an drive down through an island in a heavily armed (and armored) van. Oh! And this car can use human-sized body armor, too!
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It's finally here. The end to the three episode of the underwater level! Also, apparently Bond's submersible car can wear human body armor? That's pretty cute, actually.
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It's finally in sight! The shoreline! First, however, we need to stop and fight a submarine while our bombs slowly tick down from a minute-thirty timer.
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You know that sinking feeling you get when you're in water? Eh? Get it? Because today... we're doing... an... underwater level? No? Bad jokes aside, today, we get started the next mission: Island Infiltration!
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It's finally here... The end of all frustrations... For our troubles, the game gifts us with my second favorite facial expression of all time!
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Today, let's try to make it through this level once and for all. Except... we all know it can't be that simple. Nevertheless, we must press forward!
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After being betrayed by the woman who we knew was evil, I've got to get us back down the main floor. All of that work seems to be for nothing. Also, why are there civilians here and why are they dumb?
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You know what I need the most in my 007 Shooty-Shooty-Bang-Bang games? A Phaser from the Starship Enterprise! In today's episode, I introduce the first jump-cut of this Let's Play and try my hand at controlling my second favorite weapon in the game.
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It's time that we finally get the one thing I love more than rocket launchers in this game: My One True Murderous Child. MOTMC also has a legitimate name: Phoenix Ronin. This wonderful tool is a rapid-fire auto cannon that you can also control with a handy remote.
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You know what makes Data Retrieval so much more fun? If you add turrets that murder you. Actually, that's terrible. But! This mission is done with!
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As I slowly make my way through Night Shift, I remember something: I have The Decryptor! This handy device let's me through any keypad! Also, I die... like... a lot...
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You know what's a nice break from the constant shooting? A stealth mission! That's right: In this episode, we take on our first, and probably last, stealth mission.
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You know what? I've got such a big bone to pick with these run-and-gun ninjas that, right now, I don't care this is a shooty-shooty-bang-bang Bond game. Let's finish this!
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We finally get out of Driving Hell and go to a far land to get the thingy thing used for controlling Nightfire. Oh! And we fight... ninjas...?
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Today, I get to experience my favorite facial expression in all of 007 Nightfire! Also, we move on to the next level which is... a driving level?? Oh no...
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In today's episode, the game gives me my absolute favorite weapon in all of 007 Nightfire: The Rocket Launcher. That's not its name. It's called the AIMS-09 or something. Oh! And I get the special Nightfire Briefcase of Magic.
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It's time to take on a new threat as Bond, James Bond.