The internet has been taken by storm over the newly released, Pokémon-Inspired MMO called Temtem (stylized temtem as seen above). It’s the the massively multiplayer online version of GameFreak’s Pokémon that fans have been asking for for years.

Unfortunately, it isn’t all sunshine and rainbows for the first day of this massive online game made by a small team.

On day one, so many players flocked to the game that it was forced to generate long queues for players to wait in, reaching the thousands.

The highly anticipated creature-collecting, massively multiplayer online game Temtem

Not only were there extremely long wait times, but there were a great deal of bugs ranging from stuttering to black screens to players suddenly losing their creatures (called “tems”).

Now, this isn’t to say that the game is unplayable; far from it. The team was constantly working on the game with patches and hotfixes, all while maintaining a sense of humor.

It should be noted that Temtem is still in Steam’s Early Access program, and is only in the 0.5 zone of updates, so various bugs and crashes should be expected, but this is not to say that Temtem will be riddled with them. Rather, that statement is to remind consumers that games that aren’t in a release-canidant version (i.e. Version 1.0) shouldn’t be necessarily talked about as a finished product.

Regardless, despite these many speedbumps, it seems that Temtem and the developers behind it have a long and fruitfull future.

By KalliasDa12thKind

I enjoy spending my free time playing video games and making videos (and almost always combining the two).

One thought on “Temtem, the #1 Best Seller and Pokémon-Inspired MMO, Hits A Rocky Start”

Leave a Reply